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MeshRenderer

Properties


cullFaces (bool)
transparent (bool)
castShadows (bool)

Constructor


Empty constructor

Methods


setCullFaces(cullFaces : bool)

Defines whether the mesh back face is culled.

setTransparent(transparent : bool)

Defines whether the mesh is transparent. And changes render index.

setCastShadows(castShadows : bool)

Defines whether the mesh casts shadows.

changeRenderer(renderType : string)

Changes the renderer type of the mesh renderer. Valid types include:

  • Unlit
  • Lit