Image
Properties
position (Vector2)
size (Vector2)
color (Color)
texture (string)
layer (int)
Constructor
Empty constructor
Methods
setPosition(position : Vector2)
Sets the position of the sprite. The framebuffer is 1920 x 1080 pixels. The position is relative to the top left corner of the framebuffer.
setSize(size : Vector2)
Sets the size of the sprite. The framebuffer is 1920 x 1080 pixels. The size is relative to this aspect ratio.
setColor(color : Color)
Sets the color of the sprite.
setTexture(texture : string)
Sets the texture of the sprite. The path begins in the Assets/ folder.
setLayer(layer : int)
Sets the layer of the sprite. The layer is used to determine the order of the sprite in the UI.